An Average Campaign Subclasses Guide: Best Classes & Builds
Discover the best An Average Campaign subclasses with our expert guide. Learn how to unlock powerful roles and optimize your builds to dominate every run.
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All Classes + Subclasses TIERLIST | An Average CampaignTable of Contents
Choosing the right path for your character is the single most important decision in An Average Campaign. Whether you are struggling to survive the Forest or looking to optimize your endgame potential, mastering the various an average campaign subclasses is the key to evolving from a novice to a seasoned adventurer.
In this comprehensive guide, we will break down the mechanics, unlock requirements, and strategic value of every subclass. By understanding how these unique roles interact with your base class, you can transform your playstyle and tackle the most challenging dungeons with confidence. If you haven't yet, make sure to check out the official An Average Campaign Roblox page to ensure you are playing the latest version.
Understanding Subclass Mechanics
Subclasses in An Average Campaign are not just minor stat boosts; they represent a fundamental shift in how your character plays. Once you select a subclass by visiting specific NPCs in areas like the Forest, Mines, or Dungeon, your core gameplay loop changes significantly.
Most subclasses either replace your base abilities or provide specialized tools that alter your damage types, sustain, or utility. According to community feedback, picking the wrong subclass early can severely handicap your run, while the right pick can carry you through stage seven and beyond.
How to Unlock Your Potential
Unlocking these roles requires exploring specific biomes and interacting with unique NPCs. Use the table below to plan your next progression path:
Base Class
Subclass
Location
Focus
Warrior
Rampager
Forest
CC & Damage
Warrior
Grudge Settler
Mines
Fire/Self-Buff
Rogue
Assassin
Forest
DoT/Single-Target
Mage
Artificer
Mines
Turret/Summons
Priest
Druid
Forest
Healing/Support
Brawler
Evolved
Sewers
Dodge/Evolution
Top-Tier Subclasses for Solo and Team Play
Not all an average campaign subclasses are created equal. Some excel in solo play by providing independent sustain, while others are essential for team compositions where healing and buffing are paramount.
The Powerhouse Healers
For players who prefer support, Priest subclasses like the Druid are essential. The Druid provides AOE healing and Nature’s Gift, which buffs physical damage for the entire party. Community veterans often note that having at least one dedicated healer or buffer in your party is the difference between a successful clear and a wipe.
The DPS Kings
If you are looking for raw power, the Occultist and the Shade are frequently discussed in the meta. The Occultist, in particular, offers a zero-cooldown heal that, while unpredictable, provides immense value. For those focusing on melee, the Rampager remains a fan favorite for its ease of use and effective taunt mechanics, making it perfect for beginners and pros alike.
Strategic Build Optimization
Building your character requires matching your chosen subclass with the right boons and stat distributions. A common mistake among new players is spreading points too thin. Instead, focus on the primary scaling stats of your class.
Recommended Boon Combinations
Selecting the right boons can amplify the effectiveness of your chosen subclass. Here are some highly recommended synergies:
Maximize Your Steam
When playing an Artificer or Grudge Settler, always prioritize the "Steam Conversion" and "Steam Engine" boons. These allow you to manage your heat-based debuffs while gaining multiplicative damage buffs that are essential for nuking bosses.
Boon Name
Best For
Benefit
Steam Conversion
Artificer
Free stacks & fire damage
Alert
All Classes
Initiative bonus for turn control
Force of Will
Tanks
Survival insurance (5 HP save)
Test Subject
Evolved
Energy gain & damage reduction
Common Pitfalls and How to Avoid Them
Even with a strong subclass, you can fail if you ignore game mechanics. One of the most common issues reported by players is neglecting the "setup" phase. Many powerful an average campaign subclasses like the Artificer or Grudge Settler require multiple turns to "stack" their power before they can unleash a lethal strike.
Don't ignore AOE: While single-target damage is great for bosses, base classes that lack AOE (like base Warrior) struggle in the forest. Choose a subclass that compensates for your weaknesses.
Don't build randomly: Always verify your stat scaling. For instance, Artificer builds should focus heavily on Intelligence to ensure turret damage remains relevant.
Understand your limitations: Some subclasses, like the Beast, are much more effective in solo play and see diminished returns when the party size increases.
Why Subclass Choice Defines Your Run
The beauty of An Average Campaign lies in the variety of its combat. By selecting from the many an average campaign subclasses available, you are not just choosing a role; you are choosing your win condition. Whether you want to be a tanky frontliner, a tactical buffer, or a master of arcane nuking, there is a role designed for your preferred playstyle.
Remember that experimentation is key. While tier lists provide a general consensus on performance, your success often depends on your ability to master the specific timing and resource management of your chosen subclass.
Frequently Asked Questions (FAQ)
Can I change my subclass once I have selected it?
No, in An Average Campaign, the subclass you unlock during a run lasts for the remainder of that run. Choose carefully based on your team's needs and your current build.
Which of the an average campaign subclasses is best for beginners?
The Rampager is widely considered the best for beginners. It is easy to pilot, has built-in taunt for survivability, and offers consistent damage that doesn't require overly complex setup routines compared to the more technical subclasses.
Are summoner subclasses worth using?
Classes like the Artificer and Necromancer are powerful but have a steeper learning curve. They require managing summons and specific resources (like Steam). If you are willing to learn the setup, they can deal significant damage, but they are generally less beginner-friendly than melee-focused roles.
How do I optimize my stat points for my subclass?
Always check the "Stat Scaling" column in your class menu. If you are an Artificer, stack Intelligence. If you are a Brawler or Warrior, focus on Strength and Constitution. Aligning your points with your subclass's scaling is the fastest way to increase your DPS.